Fifth steps

 

Horse Arena


I did some research and gathered some information about horse riding arenas and stables, and i found a few layouts that look really similar to my gray box arena map



Running area




the running area had this wooden circle that looks pretty clean and classy, which is what i went for in the center of my level.


Stables



simple wooden materials and shapes to divide spaces. 


Layout


the running area in the center with some kind of stables around. i used as an inspiration to have the outskirts of the map that are more devided like the stables rooms. and for the "decoration" i really like the kind of villa building in the background surounding it all, making it a closed structure and giving it context.



i started with the map center. using the inspiring elements

Top view


3rd person in game view




then i added the surounding villa to hang around and over the map


top view

in game 3rd person view





street level

I had some problems with the street level layout, so i opened the scene and i added some yards to obscure a bit of the view for the pets perspective, and to change up the level to a bit of a more complex shape then a square, and have some compartments. this level is pretty big and ideally played with more than 2 pets in it, but it could always be shrunk to accomodate the number of teams (playing only on a part of the level).

before:



After:






all the road and yards between the 2 street curves are the playable parts of the level.









Comments

Popular posts from this blog

Second steps

Final Steps – SFX and Spawn Logic

Third steps